A dynamic sequence is a reusable .seq sequence template that you instantiate multiple times — once per identical station, actuator, or unit — in the Machine Editor.
{variable} Placeholders: Wrapping a variable name in braces (for example {ExtendCmd} or {AtWorkSensor}) makes it local to each instance. For an instance named Clamp1, {ExtendCmd} resolves to Clamp1_ExtendCmd.WithGripper or DoubleCheck) and toggle them ON or OFF per instance in the Machine Editor.